This is an idea I might develop further later on. For now, I wanted a working magic system that could slot easily into the Warhammer rules and I hope that is what we have got.
A better 'feel' for the Waves of Magic will evolve over time when more background material has been written and the Nauticans have their own magical 'history'
That should be a good time to revisit the Waves of Magic.
One idea I will share right now is that because the Waves and Winds of magic compete, I was thinking of making it more difficult for rival "wizards" to cast spells when they are close proximity to one another.
Let me know what you think.
Thanks,
Sigmar
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